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Kel'Thuzad - The Lich King
Posted by lionel319 @ Fri 16 Jun, 06, 11:27AM under Scourge Hero
This blog has been viewed by 16951 visitor(s)
Lich’s Guide
=============================================================================== Quick Reference Section Skill Build: 1. Frost Nova 2. Dark Ritual 3. Frost Nova 4. Dark Ritual 5. Frost Nova 6. Chain Frost 7. Frost Nova 8. Dark Ritual 9. Dark Ritual 10. Attribute Bonus 11. Chain Frost 12 - 15. Attribute Bonus 16. Chain Frost 17 - 21. Attribute Bonus 21 - 25. Frost Armor Item Build: ![]() ![]() ![]() ![]() ![]() ![]() ================================================================================ Table of contents: A. Introduction: Lich’s Basic Information B. Skill Build C. Item Build D. Strategy D1. Skill Analysis D2. Walkthrough by game stages: D2a. Early game D2b. Mid game D2c. Late game E. Conclusion A. Introduction: Lich’s Basic Information ![]() Initial Stats: HP/ MP: 492 / 234 Damage: 37 -49 Armor: 1.1 Strength/ Agility/ Intelligence: 18 + 1.55/ 15+ 2/ 18+3.25 Range: 500 MoveSpeed: 295 Lich 's Strength: 1. High int stats growth (which translate to high base damage) 2. Hero Killer 3. Great Supporter 4. Extremely Good harraser during early game Lich’s Weaknesses: 1. No natural escaping skill. B. Skill build: 1- Frost Nova ![]() Blasts enemy units around a target enemy unit with a wave of damaging frost that slows movement and attack rates for 4 seconds. Units within 300 AoE of the main target will take the Nova damage and will be slowed. Level 1 - 50 target damage and 75 nova damage. Level 2 - 100 target damage and 100 nova damage. Level 3 - 125 target damage and 125 nova damage. Level 4 - 175 target damage and 150 nova damage. Mana Cost: 125/ 150/ 170/ 190 Cooldown: 9 2 – Frost Armor ![]() Creates a shield of frost around a target friendly unit. The shield adds armor and slows attacking melee units for 2 seconds. Lasts 25 seconds. Level 1 - Adds 2 armor. Level 2 - Adds 4 armor. Level 3 - Adds 6 armor. Level 4 - Adds 8 armor. Mana Cost: 50 Cooldown: 5 3- Dark Ritual ![]() Sacrifices a target friendly unit to convert its hit points into mana. Level 1 - 15% of hit points to mana. Level 2 - 30% of hit points to mana. Level 3 - 45% of hit points to mana. Level 4 - 60% of hit points to mana. Mana Cost: 25 Cooldown: 43 4- Chain Frost ![]() Releases a jumping breath of frost that can jump up to 6 times. Frost will bounce back and forth between units that are within 750 range. Level 1 - Deals 280 damage per hit. Level 2 - Deals 370 damage per hit. Level 3 - Deals 460 damage per hit. Level 4 (with Aghanim Scepter) - Deals 580 damage per hit. Mana Cost: 200/ 325/ 500/ 500 Cooldown: 135/ 110/ 95/ 95 Here is the suggested skill build: C. Skill Build 1. Frost Nova 2. Dark Ritual 3. Frost Nova 4. Dark Ritual 5. Frost Nova 6. Chain Frost 7. Frost Nova 8. Dark Ritual 9. Dark Ritual 10. Attribute Bonus 11. Chain Frost 12 - 15. Attribute Bonus 16. Chain Frost 17 - 21. Attribute Bonus 21 - 25. Frost Armor Brief explanation to skill builds: 1. Frost Nova is your only nuke. Great harassing skill. 2. Dark Ritual early on so that you can keep on spamming Frost Nova and at the same time deny experience. 3. Frost Armor is not taken early because you don’t have enough mana to keep spamming it. You want to actively go hunt for heroes during early/mid game. Can be learnt early though if team clashes starts earlier. 4. Chain Frost is taken whenever it is available. How To Use Frost Nova Frost Nova is early harassing skill. Once you have learnt lvl2 of it and at leave one level of Dark Ritual, you can start casting it on enemy on every possible chance. Keep in mind that Frost nova not only deals damage to the enemy, it also slows the enemy. Finding a good timing in casting frost nova is essential. Don’t just simply walk up and cast it on enemy. The best time to cast it is when your creeps are more than your enemy’s, and that the enemy creeps are about to die. Cast it immediately on the enemy, and follow up with a few hits. Coupled with the hits from your creeps, it will deal a large amount of damage during early stage. Same goes to the situation where heroes are attacking your towers while their creeps are about to die. Cast it on him, follow up with a few of your own hits + tower’s. How To Use Dark Ritual Use it on every chances when it’s cool down is done. Use it only on a full health melee creep. Use it only when your mana pool is not full. It’s a good way to experience deny enemy during early/mid game. How To Use Chain Frost People has the impression that Chain Frost is best used when 2 or more enemy heroes are present. That is a totally wrong idea. As long as it can pocket you a kill or two, it will be a good justification for you to use it. How to use it to get a sure kill? Here’s how you do it. - You have Frost Nova and Chain Frost. 325 + 280 = 605(453). - If Chain Frost hit twice, then it will be 325 + 280 + 280 = 885(663) - Chain Frost hit twice, with Frost Nova and Dagon, 325 + 280 + 280 + 400 = 1285(963) Now, do you see how powerful Chain Frost is when used correctly? At level 7, if you manage to pull of the combo of Frost Nove, with Chain Frost hitting the enemy twice, 9/10 you will get the kill. Again, timing is the key to success. The best timing to cast Chain Frost is when your enemy left only 1 melee and 1 range creep with them. Walk right up to them, throw your chain frost, and immediately Frost Nova him. By the time the Chain Frost hit him and bounce to his range creep, the melee creep will most probable be dead by now, and thus, the Chain will bounce back to the enemy hero. With your Frost Nova slowing the enemy, you will be able to add in some extra hits if he is still alive. Don’t forget. You still have a dagon later on C. Item Build Recommended Item Build: Starting items: 1. Chicken before leaving fountain. 2. Staff Of Wizardy 3. Dagon 4. Point Booster + Boots 5. Mekasm 6. Skadi 7. If the game still hasn’t end, you will be in big trouble. I would suggest getting Aghanin + Refresher to help your team. Brief explanation to item builds: 1. Dagon is a must as your finishing move. However, it is not really worth it to further upgrade it. 2. Mekasm is there to support your team mates while pushing. Coupled with your Frost Armor, and your huge mana pool after you got your skadi, it will be very devastating. 3. Skadi, improved on every aspect. 4. If the game really still hasn’t end after you’ve got skadi, then maybe you are not doing something right during the early/mid game, (or maybe your team mate sucks). By now, you will most probable lose the game. Anyway, just quickly get your REFRESHER + AGHANIN, in the hope that it might help you get double/triple/quadruple/quintet kill and turn the table around D2. Walkthrough by game stages: D2a. Early game: Pick any lane. I prefer mid lane, because that’s the lane where 9/10 times there will be 2 heroes. Buy a chicken. Transport flash to you when needed. Main goal is to get your Staff of Wizardy, then Dagon ASAP. Keep leveling up. Keep harassing with Frost nova. Keep Experience denying with Dark Ritual. Start killing when u reach level 6. D2b. Mid game: This is the point where Lich shine most. Start hopping from lane to lane to help your team mates get rid of their annoying enemies You main goal here is to KILL, and send enemy back, to help your team mates farm better, and have higher experience. D2c. Late game: This is when most of the mad mid lane pushing starts. If you have your Frost Armor, auto cast it on all ally, use your Mekasm when needed. When both team starts to engage, stand behind. Wait for you team to clear off creeps, then release your Chain Frost + cast Mekasm + Frost Nova. E. Conclusion The success of your game depends on how well your performance during early/mid game. Be sure to harass your enemy 9-9 so that your team will be much stronger than the opposing team towards the end stage. Have fun with Lich King. ___________________________________________________________ _______________________________________________________________ leave me a message
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