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<title><![CDATA[dota - Everything You Want To Know About DotA Allstars.<p>
- DotA Guide.<br>
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- Camera - Free Blog by TextMalaysia.com]]></title>
<description><![CDATA[Latest posts from dota]]></description>
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<title><![CDATA[dota: Dota Allstars map version 6.57]]></title>
<description><![CDATA[<p>&nbsp;</p><p>Download the map from <a href="http://www.getdota.com">http://www.getdota.com</a></p><p>&nbsp;</p><p> 6.57b:<br /> =======<br /> * Fixed a few critical bugs that could cause some abilities to malfunction <br /></p>]]></description>
<link><![CDATA[http://dota.textmalaysia.com/dota-allstars-map-version-6-57_1.html]]></link>
<pubDate><![CDATA[Tue, 18 Nov 2008 16:51:00 +0800]]></pubDate>
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<title><![CDATA[dota: Dota Allstars map version 6.57]]></title>
<description><![CDATA[<p><span class="Apple-style-span" style="color: #bab5ae; font-family: georgia; font-size: 12px; line-height: normal">DotA Allstars 6.57<br />[download from http://www.getdota.com]</span></p><p>&nbsp;</p><p><span class="Apple-style-span" style="color: #bab5ae; font-family: georgia; font-size: 12px; line-height: normal">Version: 6.57<br />Category: Official Maps<br /><br />Description:<br />DotA Allstars 6.57<br />=========================<br />DotA Allstars 6.57 Changelog<br />=========================<br />* Changed how -sd hero selection works. The three heroes are now added as icons to select from your circle of power<br />* Lots of fixes and improvements to the translation capacity of the map<br />* Fixed a few Warcraft 1.20e specific bugs for Chinese community<br />* Some performance improvements (more coming in the near future)<br />* Your Circle of Power now has 6 inventory slots. The items it has are now abilities instead. You cannot pickup items that you don&#39;t own with Circle of Power<br />* Items drop on top of your Circle of Power if a unit is not there instead of making a big pile in the center&nbsp;<br /><br />* Improved Shallow Grave cooldown<br />* Increased the bounty on Power Cogs a little bit<br />* Decreased Clockwerk&#39;s Intelligence gain slightly<br />* Increased Hookshot manacost from 125 to 150<br />* Scaled the cooldown on Eclipse from 140 seconds for all levels to 160/150/140 seconds<br />* Eclipse no longer continues after death, Beam interval is increased from 0.5 to 0.6 seconds<br />* Improved Windrunner cooldown<br />* Lowered Admiral Proudmoore&#39;s base Intelligence and intelligence gain<br />* Decreased X Marks The Spot duration<br />* Added manacost to manual return ability of X Marks The Spot<br />* Increased Ghost Ship&#39;s manacost<br />* Lowered Omniknight&#39;s base movement speed by 5<br />* Increased Rhasta&#39;s base strength<br />* Improved AOE on Fervor<br />* Improved Dark Seer&#39;s cast animation point<br />* Increased length of Wall of Replica slightly<br />* Lowered bonus damage per second on early levels of Geostrike<br />* Tweaks to Shackleshot angle and area check mechanism<br />* Slightly improved Shackleshot duration and cd<br />* Improved Mass Serpent Wards&#39; cooldown<br />* Reduced Haunt Illusions&#39; damage from 50% to 40%<br />* Haunt now has a 1 second delay during which they fade in before the images start attacking the targets<br />* Improved Thunder Clap AOE<br />* Improve Primal Split&#39;s manacost and cooldown scaling per level<br />* Improved Life Break<br />* Improved Slardar&#39;s Cast Point<br />* Increased Command Aura&#39;s AOE<br />* Reworked Voodoo Restoration stats<br />* Minor improvements to Glyph of Fortification<br />* Courier now costs 200 gold<br />* Improved Eidolons damage type progression<br />* Lowered Lycan&#39;s Wolves Hitpoints<br />* Lowered base armor on Lycan and his wolves by 2<br />* Increased Empowering Haste&#39;s AOE<br />* Improved Aphotic Shield&#39;s life from 100/125/150/175 to 110/140/170/200<br />* Increased Kelen&#39;s Dagger cooldown from 15 to 18&nbsp;<br /><br />* Circle of Power is now selected for each player at the start of the game<br />* Added disablehelp for X Marks the Spot<br />* Fixed some issues with the tree layout near the center scourge neutral camp<br />* Slight adjustment of top scourge tower position<br />* Your Circle of Power is more visible than your allies&#39;<br />* Undid the previous minimap change due to concerns from different leagues<br />* Tweaked the bash values on Roshan<br />* Moved Glyph of Fortification from an item to an ability on your Circle of Power to prevent some abuses possible by the enemy<br />* Added Disablehelp for Keeper of the Light&#39;s Recall<br />* Added new hero sounds to -quote (Ogre Magi, Techies, Blademaster, Panda) and it now also tells you which number it played if u randomed with it<br />* Changed Windrunner&#39;s soundset&nbsp;<br /><br />* Adjusted neutral pullability area for the Scourge ancients a bit<br />* Fixed camera movement issues when multiple Meepos respawn with Aegis of Immortal<br />* Fixed scoreboard consumables count<br />* Fixed static field doing a small amount more than what the tooltip says<br />* Fixed BKB being droppable after use when it&#39;s duration is decreasing<br />* Fixed the text display in -sc<br />* Fixed a bug with Phase Boots and Puck&#39;s Phase<br />* Fixed Phase Boots triggering Last Word<br />* Fixed some issues with the creep pathing on the bottom Sentinel wave<br />* Fixed a bug in Death Match that allows you to rebuy the same hero again<br />* Fixed Observer Board not showing up from a reloaded game in -cm<br />* Fixed hero respawn issues in regular dm (not dmap or dmar)<br />* Fixed Dust of Appearance tooltip not showing cooldown<br />* Fixed an old issue with dropping items away from you while under Berserker&#39;s Call pull<br />* Prevented Flying Courier from using dust of appearance<br />* Fixed an issue with Dawn Tavern being disabled when repicking in normal mode<br />* Fixed the RD spot not being marked as unexplored for scourge players after the draft phase<br />* Fixed a rare bug with Psionic Trap count limit not being enforced<br />* Fixed a test game only bug that caused the tower deaths to not register properly in single player<br />* Fixed a bug with Aegis of Immortal not setting proper mana on Meepo clones<br />* Fixed some performance related bugs with Admiral Proudmoore<br />* Fixed a bug with Power Treads and Essence Aura<br />* Fixed some minor bugs with the manabase on Primal Split&#39;s level 1 and 2 Earth<br />* Fixed Sange sell cost<br />* Fixed some minor issues with Phase Boots<br />* Fixed Kelen&#39;s Dagger being undroppable for the same old cooldown values<br />* Fixed Windrunner not appearing in -sd or -ai<br />* Fixed a Drop Items bug with courier and Aegis of Immortal<br />* Fixed a bug in some game modes where Kelen&#39;s Dagger had a small chance to not register properly and get disabled on incoming damage<br />* Fixed some rare bugs with the combination of Dispersion and Starfall<br />* Fixed some group selection inconsistencies with Primal Split units<br />* Fixed Windrunner to not cancel your movement command<br />* Fixed Phase Boots from canceling Curse of the Silent<br />* Fixed a bug with X Marks The Spot and Primal Split<br />* Fixed some issues with super creeps (in -sc) getting stuck<br />* Fixed Shackleshot and Nature&#39;s Guise to work on Sprout trees<br />* Fixed a recent bug with the -courier command<br />* Fixed Torrent buff icon<br />* Added -cm to -gameinfo<br />* Fixed being able to buy from secret shop from the area above Roshan<br />* Fixed some group selection priority issues with Circle of Power and the shops</span></p>]]></description>
<link><![CDATA[http://dota.textmalaysia.com/dota-allstars-map-version-6-57.html]]></link>
<pubDate><![CDATA[Wed, 12 Nov 2008 22:27:00 +0800]]></pubDate>
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<title><![CDATA[dota: DotA Skills, Kills and Thrills]]></title>
<description><![CDATA[<p>&nbsp;</p><h1>DotA Skills, Kills and Thrills! - by <a href="http://www.youtube.com/user/theoriginaljz" class="hLink fn n contributor" onmousedown="urchinTracker(&#39;/Events/VideoWatch/ChannelNameLink&#39;);">theoriginaljz</a><br /><br /><br /></h1><p>&nbsp;</p>  <object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,29,0" width="425" height="344"><param name="movie" value="http://www.youtube.com/v/qw05sRHuplY&amp;hl=en&amp;fs=1" /><param name="quality" value="high" /><param name="menu" value="false" /><param name="wmode" value="transparent" /><embed src="http://www.youtube.com/v/qw05sRHuplY&amp;hl=en&amp;fs=1" wmode="transparent" quality="high" menu="false" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="425" height="344"></embed></object><br /><br /><br /><br /><br />]]></description>
<link><![CDATA[http://dota.textmalaysia.com/dota-skills-kills-and-thrills.html]]></link>
<pubDate><![CDATA[Wed, 29 Oct 2008 19:40:00 +0800]]></pubDate>
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<item>
<title><![CDATA[dota: DotA Map 6.56]]></title>
<description><![CDATA[<p>(Get the map from http://www.getdota.com)&nbsp;</p><p>&nbsp;</p><p>&nbsp;</p><p><span class="Apple-style-span" style="color: #ffffff; font-family: Verdana; font-size: 11px; line-height: normal">* Improved various different areas of the terrain<br />* Fixed a very old exploit that was recently discovered with Roshan<br />* Fixed a rare bug that could cause revives to malfunction<br />* Some performance improvements<br />* Tweaked Sentinel and Scourge tower bounty sharing mechanism slightly&nbsp;<br />&nbsp;<br />* Improved Magic Stick a little<br />* Slightly reduced gold cost on Dust of Appearance<br />* Decreased Assassinate cooldown from 30/20/10 to 20/15/10 seconds<br />* Slightly Improved Death Prophet&#39;s base movement speed<br />* Improved Lucifer&#39;s cast animation point<br />* Lowered Admiral Proudmoore&#39;s starting Strength<br />* Slightly reduced slow duration and increased manacost on Torrent<br />* Tweaked the scaling of Tidebringer&#39;s AOE<br />* Nerfed Untouchable a bit&nbsp;<br />&nbsp;<br />* RD selection area now becomes unexplored after the pick phase is over<br />* Terrain and Minimap elements are now visible at the start by default<br />* Fixed using courier&#39;s Drop Item ability to drop Runed Bottle and items in cooldown<br />* Moved the Tavern locations<br />* Circles of Power are now usable only when you buy a hero<br />* Added some new juke spots<br />* Fixed a few other exploits and bugs<br />* Fixed a bug with some icons on lower resolutions<br />* Fixed a small issue with Magic Stick visual effect<br />* Fixed Lina&#39;s model (246662)<br />* X Marks The Spot no longer recalls the target if he becomes magic immune<br />* Fixed an issue with Leoric&#39;s crown<br />* Added some new doodads<br />* Fixed some AI issues with Phase Boots<br />* Fixed some issues with Tidebringer not going into cooldown against Siege units<br />* Fixed various parts of the terrain where you could get stuck using the new TP scroll</span></p>]]></description>
<link><![CDATA[http://dota.textmalaysia.com/dota-map-6-56.html]]></link>
<pubDate><![CDATA[Tue, 14 Oct 2008 10:45:00 +0800]]></pubDate>
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<item>
<title><![CDATA[dota: Soul Keeper / Anti Mage - the Female Version]]></title>
<description><![CDATA[<p><br /><br />I&#39;m Blind, not Deaf ...................</p><p><em>(It&#39;s from </em><a href="http://www.dannychoo.com/adp/eng/1593/Dark+Saint.html"><em>here</em></a><em>)</em><br /><br /><img src="http://farm4.static.flickr.com/3135/2933300982_b7b2da2f09_o.jpg" border="5" width="400" height="600" /><br /><br /><br /></p>]]></description>
<link><![CDATA[http://dota.textmalaysia.com/soul-keeper-anti-mage-the-female-version.html]]></link>
<pubDate><![CDATA[Sun, 12 Oct 2008 16:18:00 +0800]]></pubDate>
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<title><![CDATA[dota: Azgalor - The Pit Lord]]></title>
<description><![CDATA[<p><br /><img src="upload_files/7/166/6505/pit.png" border="0" /><br /></p><p><img src="http://www.dotaportal.com/images/heroes/animations/PiLo.gif" border="0" width="133" height="110" /> </p><p>&nbsp;</p><p>&nbsp;</p><hr /><br /><br /><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"><span style="color: orange"><strong>Here is the suggested skill build:</strong><!--colorc--></span><!--/colorc--><br /><br /><!--coloro:skyblue--><span style="color: skyblue"><!--/coloro--><!--sizeo:5--><span style="font-size: 18pt; line-height: 100%"><!--/sizeo--><u><strong>C. Skill Build</strong></u><!--sizec--></span><!--/sizec--><!--colorc--></span><!--/colorc--><br /><br />1. </font></span><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"><span style="color: plum"><strong>F</strong>irestorm</span></font></span><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"><br />2. </font></span><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"><span style="color: skyblue">pi</span></font></span><span style="font-size: 12pt; line-height: 100%"></span><strong><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"><span style="color: skyblue">T</span></font></span></strong><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"><span style="color: skyblue"> of malice</span></font></span><span style="font-size: 12pt; line-height: 100%"></span><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><br />3. </font></font></font></font></font></font></font></font></span><span style="font-size: 12pt; line-height: 100%"></span><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"><span style="color: plum"><strong>F</strong>irestorm</span></font></span><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><span style="color: skyblue"></span></font></font></font></font></font></font></font></font></span><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><br />4. </font></font></font></font></font></font></font></font></span><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"><span style="color: skyblue">pi</span></font></span><span style="font-size: 12pt; line-height: 100%"></span><strong><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"><span style="color: skyblue">T</span></font></span></strong><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"><span style="color: skyblue"> of malice</span></font></span><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><br />5. </font></font></font></font></font></font></font></font></span><span style="font-size: 12pt; line-height: 100%"></span><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"><span style="color: plum"><strong>F</strong>irestorm</span></font></span><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><span style="color: skyblue"></span></font></font></font></font></font></font></font></font></span><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><br />6. <span style="color: tomato"><strong>D</strong>ark Rift</span><br />7. </font></font></font></font></font></font></font></font></span><span style="font-size: 12pt; line-height: 100%"></span><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"><span style="color: plum"><strong>F</strong>irestorm</span></font></span><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><span style="color: skyblue"></span></font></font></font></font></font></font></font></font></span><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><span style="color: yellow"></span><font color="#87ceeb"><font color="#87ceeb"><font color="#87ceeb"><font color="#87ceeb"><font color="#87ceeb"><font color="#87ceeb"><font color="#87ceeb"><font color="#87ceeb"><br />8. </font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></span><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"><span style="color: skyblue">pi</span></font></span><span style="font-size: 12pt; line-height: 100%"></span><strong><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"><span style="color: skyblue">T</span></font></span></strong><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"><span style="color: skyblue"> of malice</span></font></span><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><span style="color: plum"></span></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></span><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><br />9. </font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></span><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"><span style="color: skyblue">pi</span></font></span><span style="font-size: 12pt; line-height: 100%"></span><strong><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"><span style="color: skyblue">T</span></font></span></strong><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"><span style="color: skyblue"> of malice</span></font></span><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><span style="color: plum"></span></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></span><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><br />10. <span style="color: plum"></span></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></span><span style="font-size: 12pt; line-height: 100%"></span><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><strong>E</strong>xpulsion</font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></span><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><span style="color: plum"></span><br />11. <!--coloro:tomato--><span style="color: tomato"><!--/coloro--></span></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></span><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><span style="color: tomato"><strong>D</strong>ark Rift</span></font></font></font></font></font></font></font></font></span><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><br />12. </font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></span><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><strong>E</strong>xpulsion</font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></span><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><span style="color: plum"></span></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></span><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><br /><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS">13. <!--coloro:plum--><span style="color: plum"><!--/coloro--></span></font></span><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"><span style="color: lime"></span></font></span></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font><span style="font-size: 12pt; line-height: 100%"></span><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><strong>E</strong>xpulsion</font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></span><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"><span style="color: lime"></span></font></span><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"><span style="color: plum"></span></font></span><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"><br />14. <!--coloro:plum--><span style="color: plum"><!--/coloro--></span></font></span><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"><span style="color: lime"></span></font></span></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font><span style="font-size: 12pt; line-height: 100%"></span><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><strong>E</strong>xpulsion</font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></span><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"><span style="color: lime"></span></font></span><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"><span style="color: plum"></span></font></span><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"><br />15-24. <!--coloro:lime--><span style="color: lime"><!--/coloro--></span></font></span><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"><span style="color: lime">Attribute Bonus </span></font></span><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"><span style="color: plum"></span></font></span><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"><span style="color: lime"><!--colorc--></span><!--/colorc--><br /></font></span><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"> 25. <!--coloro:lime--><span style="color: lime"><!--/coloro--></span></font></span></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><span style="color: tomato"><strong>D</strong>ark Rift</span></font></font></font></font></font></font></font></font></span><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"><span style="color: lime"></span></font></span><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"><span style="color: plum"></span></font></span><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"><span style="color: lime"><!--colorc--></span><!--/colorc--><br /><br /><br /><u>Brief explanation to skill builds</u>:<br /><br />1. </font></span></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"><span style="color: plum"><strong>F</strong>irestorm</span></font></span><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><span style="font-size: 12pt; line-height: 100%"></span></font><font face="Trebuchet MS"><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"> is a no brainer. It&#39;s your farming tool that gets you all the items. It helps you farm from far far away, preventing you from getting harrased. Max it out ASAP.</font></span></font><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"><br /><br />2. </font></span></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"><span style="color: skyblue">pi</span></font></span><span style="font-size: 12pt; line-height: 100%"></span><strong><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"><span style="color: skyblue">T</span></font></span></strong><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"><span style="color: skyblue"> of malice</span></font></span><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><span style="font-size: 12pt; line-height: 100%"></span></font><font face="Trebuchet MS"><font face="Trebuchet MS"><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"> is maxed next. This is a wonderful disabling skill which works on even hero that is magically imuned. In simple terms, It means that even hero with avatar/BKB will be entangled.<br /></font></span></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font><p>&nbsp;</p><p><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS">3. </font></span></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><strong>E</strong>xpulsion</font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></span><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><span style="font-size: 12pt; line-height: 100%"></span></font><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"> is a nice skill which works on corpses. The more corpses there is, the more damage and stuns. We leave this out till mid game as during the early stage of the game,</font></span></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font><span style="font-size: 12pt; line-height: 100%"></span><span style="font-size: 12pt; line-height: 100%"></span><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"><span style="color: plum"><strong>F</strong>irestorm</span></font></span><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"> is sufficient for our farming.<br /></font></span></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></p><p><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS">4. </font></span></font><font face="Trebuchet MS"><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"><span style="color: tomato"></span></font></span></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><span style="color: tomato"><strong>D</strong>ark Rift</span></font></font></font></font></font></font></font></font></span><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"><span style="color: tomato"></span></font></span></font><font face="Trebuchet MS"><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"> is taken till level 2. Level 1 allows u to only tele to buildings. Level 2 allows u to tele to ally units, while the difference between Level 2 and Level 3 is only a 1 second delay.<br /><!--sizec--></font></span><!--/sizec--><br /><br /></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></p><p>&nbsp;</p><div><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><br /><br /><br /><!--coloro:skyblue--><span style="color: skyblue"><!--/coloro--><!--sizeo:5--><span style="font-size: 18pt; line-height: 100%"><!--/sizeo--><u><strong><font face="Trebuchet MS">C. Item Build</font></strong></u><!--sizec--></span><!--/sizec--><!--colorc--></span><!--/colorc--><br /><br /><!--sizeo:3--><span style="font-size: 12pt; line-height: 100%"><!--/sizeo--><!--coloro:#C0FF3E--><span style="color: #c0ff3e"><!--/coloro--><font face="Trebuchet MS">Recommended Item Build:<br /><br /><br /><u>Starting <strong>CORE</strong> items</u>:<br />NOTHING !!! <br />Yes. NOTHING !!!<br /><br />1. Void Stone<br />2. Ring Of Health<br /></font></span></span></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></div><div><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><span style="font-size: 12pt; line-height: 100%"><span style="color: #c0ff3e"><font face="Trebuchet MS">3. Ultimate Orb</font></span></span></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></div><div><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><span style="font-size: 12pt; line-height: 100%"><span style="color: #c0ff3e"><font face="Trebuchet MS">4. Shoe</font></span></span></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></div><div><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><span style="font-size: 12pt; line-height: 100%"><span style="color: #c0ff3e"><font face="Trebuchet MS">5. Tele scroll<br /></font></span></span></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></div><div> </div><div><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><span style="font-size: 12pt; line-height: 100%"><span style="color: #c0ff3e"><font face="Trebuchet MS"><br /></font></span></span></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></div><div> </div><div><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><span style="font-size: 12pt; line-height: 100%"><span style="color: #c0ff3e"><font face="Trebuchet MS"><u><br />Late Game <strong>FINAL</strong> Items</u>:-</font></span></span></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></div><div> </div><div><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><span style="font-size: 12pt; line-height: 100%"><span style="color: #c0ff3e"><font face="Trebuchet MS">1. Battle Fury (if carrier) / Linken (if tanker)<br /></font></span></span></font></font></font></font></font></font></font></font></font></font></font></font></font><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><span style="color: #c0ff3e"><font face="Trebuchet MS">2. Power Treads / Boots of Traveller </font></span></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></div><div><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><span style="color: #c0ff3e"><font face="Trebuchet MS">3. Skadi<br /></font></span></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></div><div><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><span style="color: #c0ff3e"><font face="Trebuchet MS">4. Mekasm / Assault Cuirass</font></span></font></font></font></font></font></font></font></font></font></font></font></font></font> </font></font></font></font></font></font></font></font></font></font></font></font></div><p><span style="font-size: 12pt; line-height: 100%"><div><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><span style="color: #c0ff3e"><font face="Trebuchet MS">5. Heart (if tanking) / Buriza (if carrying)</font></span></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font> </div><div><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><span style="color: #c0ff3e"><font face="Trebuchet MS">6. Tele scroll</font></span></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></span></div><div> </div><div> </div><div> </div><div> </div><div> </div><div> </div><div> </div><div> </div><div><br /> </div><div> </div><div><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><u>Explanation to item builds</u>:<br /><br />1. Perseverence is for you to stay on your lane to keep farming up to your items. It is your MAIN item regardless of whichever path (tanker/carry/support) you are taking. <br /><br />2. BOT / Power treads, i personally prefer BOT. If your team mates is holding up their lanes well, you can get your power treads, but if u are ganking around (which u should be, because of your 3 powerful spells), then BOT is the one to get. </font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></div><div> </div><div><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS">3. The first Ultimate Orb is basically for you to be able to perform better in ganks, because with the orb, it adds a bit of everything to your stats. You will regen hp/mana faster, u will have a bigger mana pool to better perform in ganks, and u will be a bit beafier to take on a little bit more damage. So, It&#39;s a must.<!--sizec--></font><!--/sizec--><br /><br />4. After the core item, (which is your Perseverence, Boots and Ulti Orb), you can then decide on what final items you wanna have based on the judgement of the progress of the game. <br /><br /></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></div><div><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><span style="color: #c0ff3e"><span style="font-size: 14pt; line-height: 100%"><strong><u><font face="Trebuchet MS"><br /><br /><br /></font></u></strong></span></span>This is the item build which  i usually have ==&gt;<br /></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font><img src="upload_files/7/166/6505/a1.png" border="0" /><br /></div></span><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><br /><br /></font></font></font></font></font></font><br /><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><br /><br /><br /></font><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><br /><br /><!--coloro:skyblue--><span style="color: skyblue"><!--/coloro--><strong><u><!--sizeo:5--><span style="font-size: 18pt; line-height: 100%"><!--/sizeo--><font face="Trebuchet MS">D2. Walkthrough by game stages:<!--sizec--></font></span><!--/sizec--></u></strong><!--colorc--></span><!--/colorc--><br /><br /><!--coloro:seagreen--><span style="color: seagreen"><!--/coloro--><strong><!--sizeo:4--><span style="font-size: 14pt; line-height: 100%"><!--/sizeo--><font face="Trebuchet MS">D2a. Early game:<!--sizec--></font></span><!--/sizec--></strong><font face="Trebuchet MS"> (Level 1-9)<!--colorc--></font></span><!--/colorc--><br /><br /><!--sizeo:3--><span style="font-size: 12pt; line-height: 100%"><!--/sizeo--><br /><font face="Trebuchet MS">This is the most important part of the game. Once u understand how pit lord is being played, you will be good to go.<br /><br />Pit Lord is a strength hero, which has good hp.<br />He has 4 active spells which needs to use a lot of mana at an instance.<br />Before we can get to there, we need fast mana regen to buy all the items that help us achieve the above.<br /><br />With that, we buy NOTHING when the game starts.<br /><br />and your first item will be a VOID STONE.<br /><br />After u have got your void stone, u can practically cast firestorm <em>(level 2 onwards)</em> on every creep wave. <br /><br />If you are against nukers, or u are solo against 2 heroes, then just stand behind far far away, enough to get experience, and some creep kill. Just play safe, and farm from afar using your Firestorm. That&#39;s all that u have to keep in mind right now.<br /><br />No rambo stuff. No Spartan stints.<br /><br />Just Firestorm, and farm for your next item ==&gt; Ring Of Health.</font></span></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></p><p><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><span style="font-size: 12pt; line-height: 100%"><font face="Trebuchet MS"><br /><br /><!--sizec--></font></span><!--/sizec--><br /><br /><br /><!--coloro:seagreen--><span style="color: seagreen"><!--/coloro--><strong><!--sizeo:4--><span style="font-size: 14pt; line-height: 100%"><!--/sizeo--><font face="Trebuchet MS">D2b. Mid game:<!--sizec--></font></span><!--/sizec--></strong><font face="Trebuchet MS"> (level 10-14)<!--colorc--></font></span><!--/colorc--><br /><br /><!--sizeo:3--><span style="font-size: 12pt; line-height: 100%"><!--/sizeo--><br /><font size="-0"><font face="Trebuchet MS">Mid game starts when u have got your Perseverence, Ulti Orb and Boots (plus some tele scrols)<br /><br /><br />When u have got these items, U can (<em>and should</em>) go and help out in ganks.<br /><br />Why u should be ganking? It&#39;s simple.<br /><br />Because all your spells are for ganking.<br />Your Pit Of Malice is a wonderful disabling skill.<br />Your spells are all low in cooldown.<br />Your Firestorm / Expulsion is painful.<br /><br />You just should help out in ganks and help your carrying teams mates so that they can farm to get better items.<br /><br />How to gank?<br /><br />1. Cast your <strong>firestorm + Expulsion + Pit Of Malice</strong> first.<br />2. You have to make your own judgement call on which spell to cast first. Difference situation calls for different combination.<br />3. After you&#39;ve cast all your spells, just walk in and whack.<br />4. When your spells has cooldown, Rinse and Repeat step 1-3 again.<br /><br /><br />Easy, aint it?<br /><br /><br />All you have to keep in mind is,<br /><br /><em><font color="#ff9900"><strong>ALWAYS CAST YOUR SPELLS FIRST BEFORE U RUN IN</strong></font></em> and engage with the enemies. </font></font></span></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></p><p>&nbsp;</p><p><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><span style="font-size: 12pt; line-height: 100%"><font size="-0"><font face="Trebuchet MS"><div><br /><br /> </div><div><br /><!--coloro:seagreen--><span style="color: seagreen"><!--/coloro--><strong><!--sizeo:4--><span style="font-size: 14pt; line-height: 100%"><!--/sizeo--><font face="Trebuchet MS">D2c. Late game:<!--sizec--></font></span><!--/sizec--></strong><font face="Trebuchet MS"> (level 15-25)<!--colorc--></font></span><!--/colorc--><br /><br /><!--sizeo:3--><span style="font-size: 12pt; line-height: 100%"><!--/sizeo--><br /> Now is the decision to whether be a tanker, or a damage dealer.<br /><br />It&#39;s all up to you, and up to your game progress.<br /><br />If your team needs a tanker, and doesn&#39;t have a strength hero, you have not much choice but to tank for them. For this, I would suggest that after your CORE items, you should quickly build up some defensive high end items. <br /><br />Whenever i say CORE items, it means a Perseverence, Boots and an Ulti Orb.<br /><br />With the Ulti Orb and Perseverence, you should be able to cast all your active spells at one short, and even some more once they are cooldown <em>(if u manage your mana well</em>).<br /><br /><br />So if u wanna be a tanker, and if the opposing team has a lot of spell caster, get a HEART, if they have more dps heroes, then get a Mekasm / Assault Cuirrass, depends on which item your team hasn&#39;t gotten yet.<br /><br /><br /><br />But, if your team is doing well, and do not need a tanker, you can be a damage dealer then. Finish up your Perseverence to a BattleFury, and make your Ulti Orb into a Skadi. <br /><br />With the Skadi in hand, u are practically a semi tank, while at the same time, capable of dishing out some respectable damage.</span><br /><br /><br /><br /><br /><br /><br /><!--coloro:skyblue--><span style="color: skyblue"><!--/coloro--><!--sizeo:5--><span style="font-size: 18pt; line-height: 100%"><!--/sizeo--><u><strong><font face="Trebuchet MS">E. Conclusion</font></strong></u><!--sizec--></span><!--/sizec--><!--colorc--></span><!--/colorc--><br /><br /><!--sizeo:3--><span style="font-size: 12pt; line-height: 100%"><!--/sizeo--><br /><font face="Trebuchet MS">Pit is a very easy hero to use. Let&#39;s make an easy summary here:-<br /><br />1. Early stage, concentrate on your farming with <strong>FIRESTORM CONSERVATIVELY.</strong><br /><br />2. Mid stage, <strong>AGGRESIVELY</strong> help out in <strong>GANKS</strong>.<br /><br />3. End stage, push..... and always remember .............<br /><br />4.  </font></span><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><font face="Trebuchet MS"><span style="font-size: 12pt; line-height: 100%"><font size="-0"><font face="Trebuchet MS"><em><font color="#ff9900"><strong>ALWAYS CAST <font color="#66ff00">ALL </font>YOUR SPELLS FIRST BEFORE U RUN IN</strong></font></em> and engage with the enemies.<br /><br /></font></font></span></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></div></font></font></span></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></p>]]></description>
<link><![CDATA[http://dota.textmalaysia.com/azgalor-the-pit-lord.html]]></link>
<pubDate><![CDATA[Fri, 10 Oct 2008 10:43:00 +0800]]></pubDate>
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<title><![CDATA[dota: DotA beta Tester]]></title>
<description><![CDATA[<p><br />Interested in becoming a beta tester for all future up coming maps?<br /><br />Sign up here:-</p><p>&nbsp;</p><p><a href="http://www.getdota.com/contact/contact_type/BetaSignup">http://www.getdota.com/contact/contact_type/BetaSignup</a></p><p><a href="http://www.getdota.com/contact/contact_type/BetaSignup"></a>&nbsp;</p>]]></description>
<link><![CDATA[http://dota.textmalaysia.com/dota-beta-tester.html]]></link>
<pubDate><![CDATA[Thu, 09 Oct 2008 22:12:00 +0800]]></pubDate>
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<title><![CDATA[dota: DotA Map Version 6.55]]></title>
<description><![CDATA[<p>&nbsp;</p><p>Get it from<a href="http://www.getdota.com/"> http://www.getdota.com/</a> <br /></p><p>----------------------------------------------------------------</p><p><img src="http://www.dotaportal.com/forums/uploads/dsfiles/img-171385-1223362155.jpg" border="0" width="256" height="256" />&nbsp;</p><p>&nbsp;</p><p><em>Version:</em> 6.55.1<br /><em>Category:</em> Official Maps<br /><br /><em>Description:</em><br />---------------------<br />Summary:<br />---------<br />* Added a new hero (Windrunner)<br />* Added a new hero (Admiral Proudmoore)<br />* Added a new item (Magic Stick,239688)<br />* Added a new item (Dust of Appearance)<br />* Added a new item (Phase Boots)<br />* Added a new item (Glyph of Fortification)<br /> <br />* New Loading Screen<br />* Redesigned and improved Sentinel and Scourge bases as well as nearby terrain<br />* Added a new game mode (-captainsmode/-cm)<br />* Rewrote creep/neutral/powerup spawn systems. The game timer now counts down to 0, at which point the creeps and powerups spawn. 30 seconds later the neutrals spawn. This behavior is the same as various popular modes, but it is now standardized to the entire game with the new clock. All game events are based off of this time rather than an arbitrary time based on the mode you used.<br />* Lots of various performance improvements and fixes<br /> <br />* Reworked Keeper of the Light<br />* Various changes to Enchantress&#39;s abilities<br />* Reworked Bounty Hunter&#39;s Track<br />* Rebalanced Insatiable Hunger<br />* Reduced vision aoe on Spin Webs and tweaked cooldown and manacost progression<br />* Minor improvements to Anti-Mage&#39;s base stats<br />* Tweaked Blur evasion chance per level<br />* Reworked Call of the Wild stats and mechanics<br />* Decreased Watcher&#39;s vision a little bit<br />* Increased Rhasta&#39;s movement speed a bit<br />* Improved Crystal Maiden&#39;s Brilliance Aura a bit<br />* Minor improvement to early levels of Bloodbath<br />* Increased Spirit Lance cast range a bit<br />* Improved Sven&#39;s Agility gain<br />* Increased Sand King&#39;s armor a bit<br />* Changed SA&#39;s Blink Strike to move him behind the target(231470)<br />* Lowered Chaos Meteor cooldown from 70 to 55<br />* Rebalanced Haunt cooldown (150/120/90 -&gt; 120)<br />* Improved how the manacost scales on Crippling Fear<br />* Improved level 2 and 3 manacost and regen on Death Pact<br />* Improved Psionic Trap&#39;s cooldown progression<br />* Nerfed the duration on Battery Assault<br />* Increased Hookshot cooldown<br />* Quill Spray manacost no longer goes up per level<br />* Decreased day vision on Visage&#39;s Revenants by 400<br />* Removed magic immunity from level 3 Revenants and added improved magic resistance<br />* Improved movement speed of the ghosts on Exorcism a bit<br />* Undid previous damage return threshold change on Exorcism<br />* Increased Death Prophet&#39;s base strength a bit<br />* Added an extra arrow to Medusa&#39;s Split Shot<br />* Rescaled Medusa&#39;s Purge cooldown from 12/11/10 to 12/10/8 seconds<br />* Reduced Chronosphere cooldown<br />* Ravage AOE decreased for level 1 and 2<br />* Decreased Guardian Angel AOE and duration a bit<br /> <br />* Changed how Scroll of Town Portal works<br />* Reworked Black King Bar<br />* Rebalanced Sange, Yasha, and Sange and Yasha<br />* Changed Lothar&#39;s Edge Recipe<br />* Changed Diffusal Blade Recipe<br />* Changed Maelstrom Recipe<br />* Aegis now respawns you where you died with full hp and mana but is undroppable and unstackable. Roshan takes it back when he respawns if it is unused<br />* The game now announces who acquires Aegis<br />* Increased Guinsoo&#39;s Scythe of Vyse cooldown<br />* Tweaked Manta Style<br />* Reduced Kelen&#39;s Dagger cooldown from 30 to 15 seconds<br />* Kelen&#39;s Dagger now only triggers on player controlled damage<br />* Changed Max Stock on Observer Wards to 2<br />* Decreased Sentry Ward&#39;s truesight range<br />* Couriers can no longer place wards<br />* Blades of Attack price reduction (650-&gt;500)<br />* Chainmail price reduction (620-&gt;550)<br />* Gloves of Haste price reduction (550-&gt;500)<br />* Increased Armlet recipe cost by the same amount Blades of Attack and Gloves of Haste were reduced<br />* Increased Power Treads recipe cost by the same amount Gloves of Haste was reduced<br />* Increased Vanguard hitpoints by 50<br />* Increased Boots of Travel movement speed by 5<br />* Boots of Travel now takes the same time as scrolls teleport (4-&gt;3 seconds)<br />* Increased Heart&#39;s regeneration rate from 11 to 15<br />* Added Scroll of Town Portal to Goblin Shop replacing Javelin<br />* Added Ring of Regeneration to Goblin Shop replacing Hyperstone<br />* Added Magic Stick to Goblin Shop replacing Gloves of Haste<br />* Rebalanced tangos to come in batches of 3 (same overall regen per pack)<br /> <br />* When there is only 1 Assist to a Sentinel or Scourge kill, the kill is<br />instead given to that hero. When there are multiple assists to a Sentinel or<br />Scourge kill, the gold is split amongst those assisters rather than the<br />entire team<br />* Changed First Blood to be given to the Assist players when creeps kill the<br />hero rather than giving it to Sentinel or Scourge and splitting<br />* Tower gold is split if Sentinel or Scourge gets the last hit<br />* Denied towers give 50% team gold rather than 0%.<br />* Changed and standardized the bounty values on all structures<br />* Slight adjustments to gold bounty variance on Sentinel and Scourge creeps<br />* Global team tower bounty increases a little per tower level<br />* Roshan now gradually becomes stronger over time instead of after death<br />* Increased Hero Kill Experience bonus a little bit (+8 unshared experience per hero level in an area)<br />* Hero Kills now give a flat gold bounty in an area (+40, not to killer)<br /> <br />* You can now purchase items in your base without a courier (they drop to the floor)<br />* Improved image compression used in the map (243150)<br />* Added a new command -quote # that plays a hero quote, -quote random will play a random hero quote. The quote entry method will be improved when more heroes are added. It has Witch Doctor, Nightstalker, Alchemist, Silencer, Sniper and Rhasta right now, i will add more over time<br />* Changed the Goblin Shops terrain a bit and increase the shop aoe<br />* Buyback is now done at your Circle of Power<br />* Shops can be added to control groups<br />* Added new flavor texts to some items (Magical Bottle, Refresher Orb, Eye of Skadi, Blade Mail, Gem of True Sight, Null Talisman, Staff of Wizardry, Scroll of Town Portal, Belt of Giant Strength, Point Booster, Energy Booster, Vitality Booster, Soul Booster and Tangos)<br />* Fixed an old Viper Strike glitch<br />* Reduced extra damage taken by Rune Illusions<br />* Added a new command to swap items (-itemswap x y where x and y correspond to numbpad location) inventory slots primarily for when dealing with undroppable items or items in cooldown<br />* Fixed some bugs with -kickafk<br />* Changed Sentinel consumable shop model<br />* Couriers now have a &quot;Drop All Items&quot; ability<br />* Added a buff indicator for Blur<br />* Added soundsets to the shops for when you select them<br />* Adjusted Blur&#39;s visuals for self/allies<br />* Changed -SD time to be the same as AP<br />* Fixed Maledict effect sometimes getting stuck on a hero<br />* Fixed a potential bug with Devour and Decrepify<br />* Fixed Illuminate&#39;s interaction with Cliffs and units very close to it<br />* Fixed some performance issues with Nature&#39;s Attendants<br />* Changed the World Tree/Frozen Throne tower models (236560)<br />* Added an undead crown model to King Leoric (205388)<br />* Improved Glaives of Wisdom projectile (219546)<br />* Lots of various terrain fixes and improvements<br />* Fixed minor bug with Alchemist&#39;s starting strength<br />* Improved Magnus movement animation (189265)<br />* Added an allied only visual effect to Charge of Darkness (219684)<br />* Improved Black Hole visual effect<br />* Added new animation for Night Stalker during the night (213624)<br />* Renamed the &quot;new&quot; recipe shop<br />* Added a new command for viewing your Hook Accuracy (-ha)<br />* Added post creepspawn gametime to replay data for parsers<br />* Fixed a very minor rounding issue for -ms<br />* Fixed Blackhole to properly pull Infernal<br />* Fountain heal range increased by a small amount<br />* Added a message to show who killed a tower<br />* Fixed a terrain glitch near the Scourge Secret Shop<br />* Added a new mode -fastrespawn(-fr) that causes respawns to take half as much time<br />* Clicking Power Treads no longer interrupts commands<br />* Removed Crow&#39;s mana upgrade capability<br />* Fixed some targetting issues on the World Tree (PGRu-Unexpect3D)<br />* Updated King Leoric&#39;s story (235450)<br />* Fixed some performance issues with Freezing Field<br />* Added Hero ID data to the replay<br />* Fixed a bug when entering -di before the game mode is entered<br />* -sc mode now spawns same creeps in the same lane<br />* Revenants can no longer attack items<br />* Added a test mode command -trees to respawn all dead trees instantly<br />* Fixed a bug with Holy Persuation and Infest<br /><br />You can some specific item changes over at getdota.com/changelogs <br /></p><p><a href="http://www.getdota.com/"></a><br /></p>]]></description>
<link><![CDATA[http://dota.textmalaysia.com/dota-map-version-6-55.html]]></link>
<pubDate><![CDATA[Wed, 08 Oct 2008 09:32:00 +0800]]></pubDate>
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<title><![CDATA[dota: DotA latest 6.54b BUG! Ice Frog Mistake. The Range Problem!]]></title>
<description><![CDATA[<h1>DotA latest 6.54b BUG! Ice Frog Mistake. The Range Problem!</h1><p>&nbsp;</p><p>Free deso from Syla bear :p</p><p>&nbsp;</p><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,29,0" width="425" height="344"><param name="movie" value="http://www.youtube.com/v/IqYWstwSFCw&amp;hl=en&amp;fs=1" /><param name="quality" value="high" /><param name="menu" value="false" /><param name="wmode" value="transparent" /><embed src="http://www.youtube.com/v/IqYWstwSFCw&amp;hl=en&amp;fs=1" wmode="transparent" quality="high" menu="false" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="425" height="344"></embed></object><br /><br /><br /><p>&nbsp;</p>]]></description>
<link><![CDATA[http://dota.textmalaysia.com/dota-latest-6-54b-bug-ice-frog-mistake-the-range-problem.html]]></link>
<pubDate><![CDATA[Mon, 06 Oct 2008 09:39:00 +0800]]></pubDate>
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<title><![CDATA[dota: DotA-Roshan killed by axe lvl1!!]]></title>
<description><![CDATA[<p>&nbsp;</p><h1>DotA-Roshan killed by axe lvl1!!</h1><p>&nbsp;</p><p>&nbsp;</p><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,29,0" width="425" height="344"><param name="movie" value="http://www.youtube.com/v/jIBHGzzTdHA&amp;hl=en&amp;fs=1" /><param name="quality" value="high" /><param name="menu" value="false" /><param name="wmode" value="transparent" /><embed src="http://www.youtube.com/v/jIBHGzzTdHA&amp;hl=en&amp;fs=1" wmode="transparent" quality="high" menu="false" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="425" height="344"></embed></object><br /><br /><br /><br /><p>&nbsp;</p>]]></description>
<link><![CDATA[http://dota.textmalaysia.com/dota-roshan-killed-by-axe-lvl1.html]]></link>
<pubDate><![CDATA[Mon, 06 Oct 2008 09:32:00 +0800]]></pubDate>
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<title><![CDATA[dota: Some nice Videos]]></title>
<description><![CDATA[<p><br /><br /><br />ES + Lich combo...<br /><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,29,0" width="425" height="344"><param name="movie" value="http://www.youtube.com/v/fpMlbcyF3uw&amp;hl=en&amp;fs=1" /><param name="quality" value="high" /><param name="menu" value="false" /><param name="wmode" value="transparent" /><embed src="http://www.youtube.com/v/fpMlbcyF3uw&amp;hl=en&amp;fs=1" wmode="transparent" quality="high" menu="false" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="425" height="344"></embed></object></p><p>&nbsp;</p><p>&nbsp;</p><p>The Art of DotA&nbsp; </p><p><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,29,0" width="425" height="344"><param name="movie" value="http://www.youtube.com/v/vkW1PuJy1zU&amp;hl=en&amp;fs=1" /><param name="quality" value="high" /><param name="menu" value="false" /><param name="wmode" value="transparent" /><embed src="http://www.youtube.com/v/vkW1PuJy1zU&amp;hl=en&amp;fs=1" wmode="transparent" quality="high" menu="false" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="425" height="344"></embed></object><br /><br /><br /><br /><br />The Art of Mindgames</p><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,29,0" width="425" height="344"><param name="movie" value="http://www.youtube.com/v/TGEt0gEGkck&amp;hl=en&amp;fs=1" /><param name="quality" value="high" /><param name="menu" value="false" /><param name="wmode" value="transparent" /><embed src="http://www.youtube.com/v/TGEt0gEGkck&amp;hl=en&amp;fs=1" wmode="transparent" quality="high" menu="false" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="425" height="344"></embed></object><p>&nbsp;</p><p>&nbsp;</p><p>&nbsp;</p>]]></description>
<link><![CDATA[http://dota.textmalaysia.com/some-nice-videos.html]]></link>
<pubDate><![CDATA[Mon, 25 Aug 2008 10:15:00 +0800]]></pubDate>
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<title><![CDATA[dota: Pro Pit Lord]]></title>
<description><![CDATA[<br /><br />Enjoy ...<br /><br /><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,29,0" width="425" height="344"><param name="movie" value="http://www.youtube.com/v/tghmhLH-Rvs&amp;hl=en&amp;fs=1" /><param name="quality" value="high" /><param name="menu" value="false" /><param name="wmode" value="transparent" /><embed src="http://www.youtube.com/v/tghmhLH-Rvs&amp;hl=en&amp;fs=1" wmode="transparent" quality="high" menu="false" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="425" height="344"></embed></object><br />]]></description>
<link><![CDATA[http://dota.textmalaysia.com/pro-pit-lord.html]]></link>
<pubDate><![CDATA[Tue, 19 Aug 2008 09:52:00 +0800]]></pubDate>
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<title><![CDATA[dota: DotA Map Version 6.54b]]></title>
<description><![CDATA[<p><br />Download map from <a href="http://www.getdota.com/">here</a>.<br /><br /></p><p>changelog:-<em><br /></em></p><table border="1" cellspacing="1" cellpadding="1"><tbody><tr><td>   <em><font color="#ff6600">* Added extra dynamic replay data to help replay parsers present in-game data (see below)<br /> * Rebalanced Invoker (see below)<br /> * Reworked Shadow Priest (see below)<br /> * Various changes to Phantom Lancer and Spirit Lance (see below)<br /> * Changes to Aphotic shield and Borrowed Time (see below) <br />&nbsp;<br /> * Improved hero selection process in RD<br /> * Added hotkeys for recipe stores<br /> * Changed Elder Dragon Form MS Bonus from 10/35/60 to a constant 25<br /> * Changed Freezing Field mechanics a bit. The slow now comes from the area rather than the explosions. Changed the distribution method on Freezing Field as well<br /> * First Blood bounty is shared with the team if Sent/Scourge get the last hit<br /> * Untouchable now triggers off being targeted by attacks or spells<br /> * Rewrote Avalanche to fix various minor bugs<br /> * Decreased Inner Vitality cooldown from 30 to 25 seconds<br /> * Lowered Clockwerk&#39;s strength gain<br /> * Lowered early damage on Rocket Flare<br /> * Added Internationalized text support for GameScore Board, EndScore Board and Observer Board<br /> * Added extra data to end of replay (Player Gold, Assists, Neutral CS, Items)<br /> * Improved Bloodrage a little<br /> * Lowered base armor on Lycan&#39;s Wolves from 5 to 2<br /> * Minor reduction to Clockwerk&#39;s base armor<br /> * Rewrote Maledict for some optimizations<br /> * Toss no longer uses manacost/cooldown if you make an invalid cast<br /> * Toss now seeks its target<br /> * You can now only -kickafk allied afk players<br /> * Temporarily undid the movability of items in cooldown while some issues are being fixed<br /> * Phantom Lancer&#39;s images now create a dummy Spirit Lance effect when the primary casts it<br /> * Player turn indicator for RD is made clearer<br /> * Added extra orb effect notations to items and abilities (228748)<br /> * Blur visual effect is now applied only to enemies (190092)<br /> * Changed the name and icon for Flask of Sapphire Water (206885)<br /> * Illuminate wave now gives vision (226661)<br /> * Rewrote Devour. It now shows progress bar overhead and doesn&#39;t reveal you (217291)<br /> * Sentinel Ancients buildings are now in rooted model form (216494)<br /> * Added a new fun mode -mi(miniheroes) that creates the hereos at half size<br /> * Added a new command to customize water color for local player (-water red, -water blue, -water green or -water default)<br /> * Displayed gold animation for First Blood bounty<br /> * Winners are now displayed in Warcraft&#39;s score screen (234657)<br /> * Dummy lineup units in RD now show player name<br /> * Improved Acid Spray visual effect<br /> * Increased Spin Web visual transparency<br /> * Increased the size of the recently added $ symbol for observers and replays<br /> * New Sonic Wave visual effect<br /> * New Maledict visual effect<br /> * New Freezing Field visual effect<br /> * New Black Hole visual effect<br /> * New Spirit Lance visual effect<br /> * New Flask of Sapphire Water visual effect<br /> * New visual effect for units with Poison Nova buff<br /> * New Weave cast visual effect<br /> * Updated Hookshot tooltip<br /> * Fixed a bug with casting March of the Machines on a cliff (DonTomaso)<br /> * Fixed a bug with Feral Heart and swapping or repicking<br /> * Fixed a minor bug with Grow<br /> * Fixed a bug with Infest and Refresher-Necronomicon<br /> * Fixed a bug with Melting Strike on Invoker<br /> * Fixed a bug with Timewalk and Power Cogs<br /> * Fixed a minor bug with Expulsion<br /> * Fixed a rare glitch with Time Walk<br /> * Fixed Armlet typo<br /> * Fixed a rare bug with Borrowed Time where it sometimes doesn&#39;t use cooldown when triggered<br /> * Fixed Battle Hunger buff tooltip<br /> * Fixed Bottle activating Mana Leak<br /> * Fixed Enchant on neutral creeps with initially reduced mana<br /> * Fixed Feral Heart buff level tooltip<br /> * Fixed -fs text bug introduce last version<br /> * Fixed -kickafk warning text not showing up<br /> * Fixed some issues with Hookshotting someone near trees<br /> * Fixed some targetting bugs with Lucifer<br /> * Fixed Stifling Dagger not working properly when it hits a fogged unit<br /> * Fixed various other tooltip errors <br />&nbsp;<br /><br /> ++ Invoker Changes:<br /> - Invoke levels at 2/7/12/17 with cooldown from 30/30/15/5 to 30/25/12/5 and manacost from 20/40/60/80 to 20/50/80/110<br /> - Sunstrike: cooldown 60-&gt;30, manacost 250-&gt;175<br /> - Deafening Blast: cooldown 25-&gt;40<br /> - Chaos Meteor: cooldown 30-&gt;70<br /> - Forge Spirit: cooldown 70-&gt;30, manacost 200-&gt;75, casting with ones already on field kills old ones. Improved visual look slightly. If both elements are level 4 or higher, double spawn.<br /> - Tornado: Airtime from 0.4/0.7/1.0/1.3/1.6/1.9/2.2 -&gt; 0.6/0.85/1.1/1.35/1.6/1.85/2.2 Same final damage, 120 starting damage instead of 190<br /> - Alacrity: Is now WWE, cooldown 20-&gt;15 Duration 5-&gt;6, manacost 125-&gt;50, Original IAS: 40/60/80/100/120/140/160. New IAS: 30/40/50/60/70/80/90. It now gives damage as well: 20/30/40/50/60/70/80.<br /> - EMP: changed to pure Wex ability, WWW. 0.5 HP lost for each mana drained. Tweaked various other aspects such as cast range and manacost.<br /> - Ice Wall: Rescaled duration from 4-&gt;10 to 3-&gt;12. Improved Exort based damage from 5/10/15/20/25/30/35 to 6/12/18/24/30/36/42 <br />&nbsp;<br /> ++ Shadow Priest:<br /> - Changed Shallow Grave completely. It is now a basic ability<br /> - Changed how Weave works. It is now an ultimate<br /> - Reduced Shadow Priest&#39;s cast point<br /> - Shadow Wave can now bounce back to you at the last wave if you are in range. Also added an extra bounce at level 3 and 4 <br />&nbsp;<br /> ++ Phantom Lancer:<br /> - Reworked Spirit Lance<br /> - Phantom Lancer images now create a dummy Spirit Lance effect when the real one casts it<br /> - Lowered Doppelwalk invisibility duration from 12 to 8<br /> - Increased and Standardized all Phantom Lancer images&#39; percentage of damage taken<br /> - Lowered maximum image count <br />&nbsp;<br /> ++ Abaddon:<br /> - Improved how Borrowed Time works and increased cooldown<br /> - Reworked Aphotic Shield stats <br />&nbsp;<br /> ++ New real-time replay data:<br /> - When a hero dies: Hero&lt;d&gt;,&lt;k&gt; where d=dead player id and k=kill player id<br /> - When a chicken dies: Courier&lt;d&gt;,&lt;k&gt; where d=dead player id and k=kill player id<br />- When tower dies: Tower&lt;a&gt;&lt;l&gt;&lt;s&gt;,&lt;k&gt; where a=alliance (0,1 0=sent, 1=scourge) l=level (1,2,3,4) s=side (0=top,1=mid,2=bot) and k=kill player id. for level 4 towers, s=1<br /> - When rax dies: rax&lt;a&gt;&lt;s&gt;&lt;t&gt;,&lt;k&gt; where a=alliance (0,1 0=sent, 1=scourge) s=side (0=top,1=mid,2=bot) t=rax type (0,1 0=melee, 1=range) k=kill player id<br /> - When Throne gets hurt: Frozen Throne,&lt;p&gt; where p=current percentage hp (75/50/25/10)<br /> - When Tree gets hurt: World Tree,&lt;p&gt; where p=current percentage hp (75/50/25/10)<br /> - When a player gets disconnected: CK&lt;k&gt;D&lt;d&gt;N&lt;n&gt;,&lt;p&gt; where k=creep kills, d=creep denies, n=neutral kills, p=player id of leaver <br />&nbsp;<br /><br />&nbsp;<br /> 6.54b: Fixed an exploit with Borrowed Time</font> <br /></em>   </td></tr></tbody></table><p><em>&nbsp;</em></p>]]></description>
<link><![CDATA[http://dota.textmalaysia.com/dota-map-version-6-54b.html]]></link>
<pubDate><![CDATA[Thu, 14 Aug 2008 19:06:00 +0800]]></pubDate>
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<title><![CDATA[dota: DotA Map Version 6.53]]></title>
<description><![CDATA[<p>&nbsp;</p><p>&nbsp;</p><p>Wow ......<a href="http://www.getdota.com/"> http://www.getdota.com</a> has a new face lift.<br /><br />Do check it out.<br /><br />Specially liked the logo, with a cool looking Ice Frog on it :p<br /><br /><img src="upload_files/7/166/6234/1.png" border="0" /><br /><br /><br />Anyway, here you go.<br /></p><table border="1" cellspacing="1" cellpadding="1" style="border: 1px solid #ffcc00"><tbody><tr><td><br />  <div class="page-header">Changelog for map version 6.53</div>   * Added a new Sentinel Hero (Goblin Clockwerk)<br />  * Localized script text to allow cross-language compatibility<br />  * Completely reworked and improved the way RD hero picking is done<br />  * Imported a temporary rune model to replace the default one until the death animation in 1.22 is fixed (thanks PGRu-Unexpect3D)<br />  * Reworked Lycanthrope a bit <br /> &nbsp;<br />  * Removed the &quot;undroppable while in cooldown&quot; mechanism added a long time ago to prevent item abuses. This mechanism is no longer needed as of Warcraft patch 1.22<br />  * Improved Fire Panda&#39;s movement speed per level<br />  * Observers and replays now see a $ symbol above a dying creep when a player gets gold for killing a unit<br />  * Improved Drow&#39;s Marksmanship slightly<br />  * Increase AOE on Dispersion<br />  * Lowered Soul Keeper&#39;s base movement speed and increased cast point<br />  * Improved Stifling Dagger<br />  * Improved Open Wounds a little<br />  * Decreased Mana Void&#39;s cooldown<br />  * Lowered Infest manacost <br /> &nbsp;<br />  * Fixed a minor bug with the order of the heal and damage operation on Purification when combine with Aphotic Shield on a nearby enemy<br />  * Fixed a bug with Magic Immunity and Haunt<br />  * Fixed a bug with Song of the Siren and Berserker&#39;s Call<br />  * Fixed a bug with selling Aghanim&#39;s Scepter<br />  * Fixed a minor bug with Soul Assumption and buying items<br />  * Fixed a bug with Magic Immunity and Strygwyr&#39;s Thirst<br />  * Fixed Berserker&#39;s Call interaction with Neutrals at night<br />  * Fixed Stout Shield hotkey conflicting with Kelen&#39;s Dagger in the Goblin Shop<br />  * Fixed a bug with Shackles and Berserker&#39;s Call<br />  * Fixed a bug with Magic Immunity and Sand Storm<br />  * Fixed Mana Leak to not trigger off of Exort/Quas/Wex<br />  * Fixed -ah for observers <br /> &nbsp;<br />  * Added Tavern colors (218144)<br />  * Added a new blink animation for Antimage<br />  * Improved Magic Missile cast effect (170262)<br />  * Added a visual effect for when Dispersion is damaging units<br />  * Improved Shapeshift animation (186555)<br />  * Improved Chaos Knight&#39;s Blink Strike cast effect (222605)<br />  * Added new icon for Ethereal Jaunt (227376)<br />  * Added a visual effect when Necrolyte regains mana with Sadist<br />  * Swapped icon positions of Sange and Yasha in the recipe shop<br />  * Added a new Balanar hero story (by Grujah.Noob)<br />  * Added a new Lina Inverse hero story (by Wyvernoid)<br />  * Added a new Medusa hero story (by Inferno[DK])<br />  * Added a new Sand King hero story(by Yousuckatdota)<br />  * Added a new Shadow Priest hero story (by miel09)<br />  * Added a new Warlock hero story (by Inferno[DK]) <br /> &nbsp;<br />  <br />  This version marks the first official simultaneous multi-lingual release. The first round of translated languages includes Russian, Korean and Chinese. More will be added over time. I&#39;d like to thank Danat and DonTomaso for their dedication and support to this project. This would not have been possible without their contributions. Thanks to the following translators for their work as well: Aschen, Heintje, Etc., RiiNoA, zhangx05053, Sodoes, NightMare, Attly, c.lucifer, Orange_soso, Kua, Kaka, Sprite93, Danat, Vizakenjack, Lego-, Magot, PeaceHeaver, ill-Lich, Kariy, ptizza, Vanger, John Doe, CuPaKy3, Johny <br /> &nbsp;<br />  <br /> The main feature of these translations, aside from being translated of course, is that the maps are compatible with each other. That means, I can have only the English version on my computer and then join a game where the host is using the Russian map without needing to download it. The Russian players will see the language of the map they downloaded, and I will see my own language. The core game code is what is used to authenticate the map as official and the strings are externalized from this. The same is true for replays. You can watch any 6.53 replay, regardless of the original language, using only your one map. This will make sharing replays worldwide a seamless process. <br /></td></tr></tbody></table><p>&nbsp;</p><p>&nbsp;</p>]]></description>
<link><![CDATA[http://dota.textmalaysia.com/dota-map-version-6-53.html]]></link>
<pubDate><![CDATA[Fri, 11 Jul 2008 09:06:00 +0800]]></pubDate>
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<title><![CDATA[dota: DotA Map Version 6.52e]]></title>
<description><![CDATA[<p>&nbsp;</p><p>&nbsp;</p><pre>6.52e Changelog:<br />=================<br />* Fixed some critical bugs introduced in the 1.22 patch<br /><br /><br />[ get the latest map <a href="http://www.getdota.com/">here</a>]<br /><br /><br /></pre><p>&nbsp;</p>]]></description>
<link><![CDATA[http://dota.textmalaysia.com/dota-map-version-6-52e.html]]></link>
<pubDate><![CDATA[Mon, 07 Jul 2008 14:02:00 +0800]]></pubDate>
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<title><![CDATA[dota: DotA Map Version 6.52d]]></title>
<description><![CDATA[<p>&nbsp;</p><p>[Get the latest map from<a href="http://www.getdota.com"> http://www.getdota.com</a>]&nbsp;</p><pre>6.52d Changelog<br />================<br />* Fixed a major exploit that has been discovered very recently<br /><br /><br />Notes: Both 6.53 and the official map translation project (Korean/Chinese/Russian for now) are almost ready. </pre><pre>&nbsp;</pre><pre>&nbsp;</pre><br />]]></description>
<link><![CDATA[http://dota.textmalaysia.com/dota-map-version-6-52d.html]]></link>
<pubDate><![CDATA[Mon, 23 Jun 2008 16:34:00 +0800]]></pubDate>
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<title><![CDATA[dota: DotA Map 6.52c]]></title>
<description><![CDATA[<pre>6.52c Changelog [download map from http://www.getdota.com]<br />================================================</pre><pre><br />* Changed some bounty values on Transmuted neutral creeps when using Hand of Midas<br />* Significantly lowered Ancient of Lore and Temple of the Damned&#39;s armor and increased their HP regeneration (15-&gt;5 armor, 2.5-&gt;20 HP/sec) <br />* Fixed a minor bug with Juxtapose<br />* Fixed some bugs with -pm<br />* Fixed a bug with capturing a rune using a Bottle from a leaver<br />* Fixed a minor bug when trying to form Satanic on courier.<br />* Infest now properly dispels buffs when you go in a unit<br />* Fixed Marksmanship hotkey<br />* SinglePlayer&#39;s test commands -lvlup and -refresh now work for multiple heroes<br />* Siege units now get a minor bonus when the respective range rax (Temple of the Damned/Ancient of Lore) is destroyed<br />* Fixed Meepo with Aegis of the Immortal<br />* Fixed some aggro problems with one of the scourge neutral camps<br />* Fixed an issue with buying an item on a unit as it was dying that resulted in a tome version of the item appearing<br />* Fixed multiple Dagons with different levels not sharing cooldown<br />* Fixed a bug with Sandstorm that caused various game glitches with Blackhole and Spectral Dagger<br />* Fixed a potential suicide issue with Fatal Bonds<br />* Fixed a minor glitch with Maelstrom triggering Perseverance&#39;s cooldown<br />* Improved cast range and cooldown on Plague<br />* Changed Soul Rip allied damage to hp loss to prevent it from dispelling consumables<br />* Improved damage progression on Slithereen Crush <br />* Fixed a bug with Morphling in -dm when spawning with melee bashers<br />* Fixed the recent Morph not transfering stats at proper speed at levels 2 and 3 (DonTomaso)<br />* Increased Howl&#39;s duration<br />* Fixed a bug when combining -sd and -du game modes<br />* Fixed -music from affecting other players<br />* Removed leaver hero icon when using -kickafk<br />* Lowered Bounty Hunter&#39;s Wind Walk cooldown<br />* Fixed an exploit with Time Walk<br />* Fixed an old rare bug involving Sprout and Spirit Bear<br />* Fixed a potential bug when healing with Bottle near the fountain<br />* Fixed a bug with captured rune not expiring when using allied shared Bottle<br />* Fixed a bug with Spirit Bear dying with bottle in -dm<br /><br /><br />6.52 Changelog<br />===============<br /><br />* Rewrote all item code and systems. It now supports things like properly tracking item ownerships, fusing recipes with a full inventory as well as fixing a lot of older miscellaneous bugs and usability issues, and setting groundwork for other things in the future<br />* Fixed all CustomKey problems. All hotkeys in the game can now be properly remapped to any other hotkey<br />* Map strings are now properly allocated to allow players with different language versions to play with each other without having to download multiple maps themselves. This means, for example, that you can play or watch games with your English version of the map with someone using a Chinese, Korean or Russian translated version of the map without any problems. The maps for the other languages will be posted on getdota.com alongside the English version for each release<br /><br />* Lowered side angles on Bristleback<br />* Agility Morph and Strength Morph can now be clicked on directly for one-time use<br />* Morph interval is smoother when it levels (same overall rate though)<br />* Improved Elder Form attack animation<br />* Improved cooldown progression on Soul Rip<br />* Rewrote Timewalk to keep constant speed (so its not slow motion when you click nearby)<br />* Dark Rift can now be cast by targeting minimap<br />* Increased AutoQuills release requirement on Bristleback from 200 to 300<br />* Improved cooldown progression on Primal Split<br />* Improved initial AI on Dopplewalk image to make it less obvious when it&#39;s created<br />* Sonic Wave cooldown no longer improves per level in non-scepter form<br />* Reduced Reverse Polarity AOE a little<br />* Reduced Dragon Knight&#39;s Breathe Fire manacost<br />* Undid a portion of the cooldown buff done on Elder Dragon Form last version<br />* Increased Huskar&#39;s attack range from 350 to 400<br />* Lowered Puck&#39;s attack range from 600 to 550<br />* Increased level 2 and 3 Purge&#39;s damage to summoned unit<br />* Lowered Faceless Void&#39;s strength gain<br />* Improved Faceless Void&#39;s cast animation time<br />* Increased level 3 Insatiable Hunger cooldown<br />* Lowered Sand King&#39;s base armor<br />* Improved cooldown progression on Spirit Bear<br />* Lowered movement speed on Beastmaster&#39;s Hawk<br />* Increased Abaddon&#39;s movement speed slightly<br />* Scream of Pain manacost is now constant on all levels<br />* Increased Primal Roar cooldown by 10 seconds<br />* Lowered Living Dead bounty and increased their magic resistance<br />* Decreased Timelapse cooldown<br />* Increased Immolation damage on level 3 Primal Split&#39;s Fire panda<br />* Lowered Sven&#39;s agility gain<br />* Improved Huskar&#39;s attack animation time slightly<br />* Scaled the movement bonus on Chemical Rage (lower at level 1, level 3 remains the same)<br />* Lowered Scepter upgraded Doom&#39;s cooldown<br />* Increased cast range on Drunken Haze<br />* Changed Fatal Bonds from damage to HP loss (numbers adjusted to keep it at the same effectiveness)<br />* Lowered Medusa&#39;s attack animation time<br />* Lowered Will O&#39; manacost<br />* Undid manacost change on Level 1 Reaper&#39;s Scythe<br />* Slightly reduced Rikimaru&#39;s cast animation time<br />* Scattershot gives vision on the area it is cast on<br />* Flesh Heap now works with denies<br />* Lowered cast range on Neutral Dark Troll&#39;s Ensnare<br />* Increased cooldown on Neutral Dark Troll&#39;s Raise Dead<br /><br />* Items now have muted form when carried by non-owner (aside from a few exceptions like regeneration and leaver items). -pm can be used if you want to allow pooling in your games<br />* Improved basic item&#39;s descriptions layout and presentation (133979)<br />* Flying Courier cannot carry Observer Wards from enemy base<br />* Lowered transmute bounty on previously untransmutable creeps (lvl 6)<br />* Change Sange and Yasha recipe costs and bonuses it gives as well as fixing some minor inaccuracies with it<br />* Flying Courier can no longer carry Aegis<br />* Added Blades of Attack to the Goblin Shop<br />* Increased the Fountain&#39;s bottle autofilling range<br />* Increased Diffusal Blade&#39;s agility bonus by 5 (carries through to Manta Style)<br />* Lowered Black King Bar duration slightly<br />* Increased HP loss rate when Armlet is activated<br /><br />* Improved Lina&#39;s projectile and visuals (170933)<br />* Added allied only overhead cast effect for Assassinate (203083)<br />* Listed maximum targets for Wrath of Nature in the tooltip (212395)<br />* Added special effect when Berserker&#39;s Blood is stacked at a high level (176376)<br />* Added special overhead allied-only text to show duration while channeling Unstable Concoction (196859)<br />* Added a sound effect when Culling Blade kills a hero<br />* Added new Power Treads icons for the agility and intelligence versions (207886)<br />* Added an allied-vision only visual effect for Weave (139374)<br />* Lowered volume on creep horn sound<br />* Improved Dragon&#39;s Tail&#39;s visual effect (192582)<br />* Added a new visual effect for Soul Assumption<br />* Improved King Leoric&#39;s visual effects (180737)<br />* Changed Mana Void visual effects (211058)<br />* Removed status buff icon for Hunter in the Night when it isn&#39;t affecting him<br />* Puck and Clinkz now have a chance to get an alternate &quot;fun name&quot; like Ursa<br /><br />* Fixed a fatal error problem when upgrading Flying Courier after reloading from saved game<br />* Fixed some overhead text effects that would show through fog of war<br />* Fixed a bug when either of Rot, Sand Storm or Storm Seeker are in the same area<br />* Rewrote Juxtapose and Dopplewalk image creation to fix a rare minor bug<br />* Fixed a minor bug with moving Lothar&#39;s Edge while not in cooldown<br />* Fixed an exploit with Lanaya<br />* Fixed Phantom Edge to properly stack with Magic Resistance like the others<br />* Fixed a bug with Primal Roar that could occur when used on blinkers<br />* Fixed a control loss issue in recent versions with Sand King when Burrowstriking<br />* Rewrote Reverse Polarity to fix some rare issues with it stunning but not pulling<br />* Fixed some minor bugs with Assassinate<br />* Fixed World Tree and Frozen Throne towers not sharing bounty with allies<br />* Fixed Sand Storm not affecting sleeping neutrals properly<br />* Fixed the interruption requirement to leveling up Storm Seeker<br />* Fixed a minor bug with the damage of Invoker&#39;s Tornado not syncing accurately with the cyclone effect<br />* Fixed a minor bug with Dagger and Aegis creating blank dummy items in base<br />* Fixed Centaur&#39;s Return from triggering off on ally attack order<br />* Fixed a rare issue with not properly creating Haunt images (DonTomaso)<br /><br />* XL Mode changed to have 4 hero removals per side instead of 3<br />* Minimap now does a special ping to allied players when a unit uses Scroll of Teleportation or Boots of Travel<br />* Improved Scroll of Teleportation code to armor enhance the building you are teleporting to when you click in the area instead of only when directly clicking on the target<br />* Various other map performance optimizations<br />* Added lots of music modes. You must have music enabled to use these. Use &#39;-music xxx&#39; where xxx is one of the following added options: off, random, nightelf1, nightelf2, nightelf3, human1, human2, human3, orc1, orc2, orc3, undead1, undead2, undead3, other1, other2, other3, other4, other5<br />* Added a new mode -poolingmode(-pm) to allow pooling<br />* -lvlup now allows a number after it to level up faster in test games<br />* Reduced delay on End Game scoreboard for Sentinel victory<br />* -roll without specified number now does it out of 100<br />* Added command -list for use in -sd to show the pick options again<br />* Changed follow allied unit range to move closer to the target<br />* Restored and fixed previous issues with -unstuck<br />* Added a time delayed warning message when the game is in -test mode (some people have been abusing private chat to activate it before using -ah to clear the screen in order to use test commands to cheat without anyone knowing)<br />* Added commands -rollon and -rolloff incase people spam with roll. Default is on<br />* Added single player commands -killall/-killsent/-killscourge (169041)<br />* Added a new mode -observerinfo(-oi) to display extra information for game broadcasters/observers when you hover over player heroes<br />* Initial creep waves in -ap now spawn 30 seconds later<br />* Added single player test command -time xx to set the time of day<br />* Improved the text display on courier death<br />* Added a new single player or -test mode subcommand (-noherolimit) that lets you get multiple heroes, primarily for video editors that have been requesting it<br />* New Invoker story from the contest (Ike_Ike)<br /><br /><br /><br /></pre>]]></description>
<link><![CDATA[http://dota.textmalaysia.com/dota-map-6-52c.html]]></link>
<pubDate><![CDATA[Thu, 22 May 2008 00:19:00 +0800]]></pubDate>
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<title><![CDATA[dota: DotA Map 6.50b]]></title>
<description><![CDATA[<p>Please get the map from http://www.getdota.com</p><p>&nbsp;</p><p>[Quoted from www.getdota.com]<br /><br /></p><hr /><br /><br /><pre>6.50b Changelog<br />===============<br />* Fixed a bunch of bugs reported<br /><br /><br />6.50 Changelog<br />==============<br /><br />Hero Changes:<br />-------------<br />* Removed manacost on Mana Shield activation<br />* Changed Leap&#39;s cooldown to scale with levels<br />* Improved Juggernaut&#39;s movement speed<br />* Implemented a better silencing mechanism in the Black Hole area to prevent spell execution regardless of cast animation time<br />* Lowered Drow Ranger&#39;s Agility gain per level<br />* Changed Drow Ranger&#39;s Marksmanship ultimate<br />* Increased Morphling&#39;s base damage<br />* Macropyre&#39;s cooldown no longer increases per level<br />* Added an extra bounce to Chain Frost<br />* Reduced Sprint&#39;s damage amplification<br />* Increased Maledict&#39;s area of effect by 15<br />* Changed Spectre&#39;s Dispersion<br />* Redesigned Visage<br />* Improved casting range on Acid Spray<br />* Changed how Song of the Siren levels up<br />* Reduced cooldown on high level Shapeshift<br />* Improved armor on Enigma&#39;s Eidolons<br />* Reduced Expulsion&#39;s cooldown and manacost<br />* Improved Keeper of the Light&#39;s attack animation<br />* Improved Scattershot&#39;s damage range from 10-35 to 20-35<br />* Improved Alchemist&#39;s base Intelligence and growth<br />* Slightly improved Psi Blades&#39; spill width and range<br />* Improved Chemical Rage<br />* Increased Phantom Lancer&#39;s Strength gain<br />* Increased cooldown on Psionic Trap from 7 to 14 seconds<br />* Improved lifesteal on level 2 and 3 Insatiable Hunger<br />* Reduced Replicate&#39;s manacost and cooldown<br />* Improved Troll&#39;s base movement speed<br />* Decreased Rampage&#39;s movement speed bonus and cooldown<br />* Improved Spirit Bear&#39;s Demolish<br />* Increased Lightning Storm&#39;s cooldown by 2 seconds<br />* Reduced cooldown on level 4 Metamorphosis from 135 to 110 seconds<br />* Reduced Lina&#39;s movement speed by 5<br />* Improved Sand Storm<br />* Reduced the slow on Epicenter<br />* Improved range on Drow Ranger&#39;s Trueshot Aura<br />* Improved cooldown progression on Insatiable Hunger<br />* Reduced Sven&#39;s base armor<br />* Improved Enigma&#39;s movement speed<br />* Modified initial projectile speed and effect on Paralyzing Casks<br />* Improved Enfeeble<br />* Improved Auto Fire&#39;s area of effect and duration<br />* Reduced Queen of Pain&#39;s Blink range at early levels<br />* Improved Earthshaker&#39;s movement speed<br />* Zombies now give a bit less bounty<br />* Reduced Gravechill&#39;s cooldown a bit<br />* Increased Primal Roar&#39;s cooldown a little bit<br />* Eclipse&#39;s damage is based on Lucent Beam level and doesn&#39;t ministun<br />* Lucent Beam ministun duration increases per level (0.6 level 4 up from a constant 0.01)<br />* Lowered Eclipse&#39;s manacost and gave it constant cooldown progression<br />* Increased Lucent Beam&#39;s casting range and lowered manacost slightly<br />* Improved cast range on Expulsion and Fire Storm<br />* Improved Ravage a little (it became slightly less effective with the Impale recodes)<br />* Reverse Polarity&#39;s cooldown is now the same on all levels<br />* Changes Queen of Pain&#39;s blink cooldown from 12/9/7/5 to 12/10/8/6 seconds<br />* Removed true sight from Spin Web<br />* Added some extra movement bonus on higher level Spin Web<br />* Improved Keeper of the Light&#39;s movement speed<br />* Improved Storm Spirit&#39;s base armor<br />* Lowered Mirror Image&#39;s cooldown slightly<br />* Improved slow on Drunken Haze<br />* Improved movement bonus on Witchcraft<br />* Lowered Searing Arrows&#39; cooldown<br />* Improved Reaper&#39;s Scythe&#39;s leveling a bit<br />* Changed Purification&#39;s damage type to Pure<br />* Lowered Axe&#39;s starting Agility and increased his starting Strength<br />* Lowered Death Coil&#39;s cooldown<br />* Improved Undying&#39;s base armor<br />* Improved Meepo&#39;s base Strength<br />* Rebalanced Pit of Malice<br />* Increased AOE on Firestorm<br />* Reduced the search area for Omnislash<br />* Changed Bloodrage&#39;s stats a bit<br />* Lowered level 1 Mana Void&#39;s manacost<br />* Lowered Exorcism&#39;s damage return threshold and cooldown<br />* Restored Bone Fletcher&#39;s old Wind Walk speed bonus<br />* Lowered Geminate&#39;s attack cooldown<br />* Slightly improved how Medusa&#39;s Purge levels<br /><br />Item Changes:<br />-------------<br />* Redesigned Eul&#39;s Scepter of Divinity <br />* Redesigned Orchid Malevolence <br />* Redesigned Guinsoo&#39;s Scythe of Vyse<br />* Added cooldown to Bottle usage and reduced its sell cost<br />* Bottle is in full state at all the side shops once again<br />* Changed how Dagger of Escape works. It cannot be activated if you took damage in the last 3 seconds.<br />* Added Hyperstone to the Goblin Shop<br />* Changed Unholy Rage&#39;s lifesteal type to be the same as regular lifesteal<br />* Reduced price on Ultimate Orb <br />* Added Ring of Health to the Goblin Shop<br />* Added Quarterstaff to the Goblin Shops<br />* Increased Perseverance&#39;s damage from 7 to 10<br />* Added Javelin to the Goblin Shops<br />* Removed the stack restriction on Shiva&#39;s Guard <br />* Improved Vanguard a little<br />* Changed Lothar&#39;s Edge&#39;s recipe and stats<br />* Reduced Vladmir&#39;s Offering recipe cost <br />* Reduced Linken&#39;s Sphere&#39;s cooldown<br />* Removed stacking restriction from Bloodstone and improved its stats<br />* Improved Helm of the Dominator damage from 10 to 20<br />* Improved Oblivion Staff mana regen by 25%<br />* Quarterstaff price reduced<br />* Hand of Midas can now target level 6 Neutrals (Satyr Hellcaller and Dark Troll Warlord)<br />* Reduced Void Stone&#39;s cost by 25 gold<br />* Improved casting range per level of Dagon upgrade<br />* Improved Sange and Yasha<br />* Removed Flying Courier Mana and gave it a Mana base upgrade ability<br />* Wards now require 5 mana to be placed<br />* Reduced animation time and cooldown on Manta Style<br />* Ring of Health&#39;s regeneration increased by 1<br /><br />Neutral Related:<br />----------------<br />* Change some of the Scourge&#39;s top left forest area<br />* Changed the locations and distribution of neutral creep camp groups<br />* Fixed neutral spawn times in various modes <br />* Reworked the trees and pathing near the small Sentinel creep camp<br />* Increased neutral creep Centaur&#39;s aura by 5%<br />* Added an Alpha Wolf with a command aura in the wolves&#39; creep camp<br />* Added a new creep camp group (1 Ghost with Frost Attack + 2 Fel Beasts)<br />* Added a new ancient creep camp group (Jungle Stalkers)<br />* Added a new creep camp group (1 Enraged Wildken with Tornado + 2 Wildkins) <br />* Added a new creep camp group (1 Dark Troll Warlord with Raise Dead and 1.5 sec Ensnare + 2 Dark Trolls) <br />* Changed the Furbolg&#39;s Stomp to a Clap<br />* Improved Satyr Hellcaller&#39;s Unholy Aura<br />* Neutral Ogre no longer autocast Frost Armor    <br />* Changed the location of some of the Scourge creep camps<br />* Redid neutral creep spawner code for some optimizations <br /><br />Bug Fixes:<br />-----------<br />* Recoded impale based effects completely, fixing various ramp bugs, stacking issues and a lot of rare problems.<br /> (Burrowstrike, Impale (Lion), Impale (Nerubian Assassin), Ravage) <br />* Fixed Land Mines to properly detect floating heroes<br />* Fixed a problem with Huskar&#39;s Burning Spears that would cause him to swing incorrectly when the enemy is moving<br />* Fixed some bugs with Wild Axes<br />* Fixed some color issues on the load screen (kunkka)<br />* Couriers can no longer use Scroll of Town Portal to make buildings invulnerable<br />* Fixed Dark Rift from initiating cooldown when cast incorrectly<br />* Fixed a bug introduced in the recent Aghanim&#39;s Scepter changes on Crystal Maiden<br />* Fixed Last Word triggering off of Linken&#39;s Sphere&#39;s usage <br />* Fixed Berserker Rage triggering Essence Aura<br />* Insatiable Hunger, God&#39;s Strength and Rampage are no longer removed by Cyclone<br />* Fixed Javelin&#39;s odds being slightly off<br />* Fixed an issue with the Cheese drop from Roshan<br />* Fixed an issue with Forest Troll High Priest&#39;s pathing scale <br />* Fixed some text display problems when viewing replays (thanks DonTomaso)<br />* Fixed a very minor bug with Elder Form&#39;s duration<br />* Fixed Armlet of Mordiggian&#39;s recipe cooldown<br />* Fixed typo on Psi Blades<br />* Fixed some creep death time discrepancies (188461)<br />* Fixed a very minor bug with the damage mechanism on Shukuchi<br />* Fixed a display bug with Mode Random<br />* Fixed a possible abuse with Helm of the Dominator<br />* Fixed Overload from using its charge when attacking an allied unit<br />* Fixed Last Word from turning off Electric Rave<br /><br />Others:<br />-------<br />* Remade Invoker as promised in 6.49<br />* Added a new game mode -singledraft or -sd (swiss) <br />* Improved Sentinel creep pathing on top Sentinel lane<br />* Adjusted starting gold between all game modes like ap/xl/rd/sd to be the same<br />(all the same as xl) and for randoms to be like ar. Gold is now give at the start and income starts with the first creep wave.<br />* Income is now distributed in 1 gold intervals instead of in 8 gold intervals (same total gold)<br />* Added a new experimental command -ah <br />* Added a new system to detect replays used in -ah and other future applications (thanks PandaMine)<br />* Changed how the secondary shops work. You can now see their location and click them while in fog. <br />* Added new visual effect for Orchid Malevolence&#39;s Soul Burn (JetFango)<br />* -roll now shows the range the person entered (188889)<br />* Added a new command -clear to clear game messages from your screen<br />* Reduced model size and changed the look of the non-ancient Golems<br />* Added a new command -apm to show your actions per minute<br />* Couriers can now disassemble items (161180)<br />* Added text descriptions for power ups (68307) <br />* Delayed the creep spawn time by 30 seconds in -vr<br />* Made &quot;Helm of Iron Will&quot; item name consistent between recipes and core, using Helm instead of Helmet. <br />* Centered swap request notice is given to a player (182779)<br />* Added -afk that displays how long each player has been idle for<br />* Added a conditionally available -kickafk command to boot players that have been idle for more than 10 minutes (171984) <br />* Necronomicon icon now changes per level (190183)<br />* Changed durations of some power ups (Haste 45-&gt;30, Illusion 60-&gt;75, Regen 45-&gt;30)<br />* Moon Wells now gather water during night and get drained during day. This has no gameplay impact (60920) <br />* Added new tooltip text on items showing if they can be disassembled<br />* Improved tooltip for observer wards to detail the stock mechanics<br />* Added a new command -courier that toggles idle courier icon on and off (Ro-Coco)<br />* Added a new command -swapall to request to swap for any hero (175040)<br />* Improved Shackles caster effect<br />* Added an additional constant (7) Mana regeneration to Fountains<br />* Removed replenish interval from buying Clarity Potion (like tangos now)<br />* Changed Heartstopper pure damage type to HP loss (not a nerf or a buff, just works with things like dagger in a more desirable way)<br />* Improved Electric Rave icon (169997)<br />* Improved Luna&#39;s orb warning message (113338)<br /><br /></pre><br /><p>&nbsp;</p><p>&nbsp;</p><hr /><br /><br />]]></description>
<link><![CDATA[http://dota.textmalaysia.com/dota-map-6-50b.html]]></link>
<pubDate><![CDATA[Mon, 11 Feb 2008 19:30:00 +0800]]></pubDate>
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<title><![CDATA[dota: Juggling In Jungle]]></title>
<description><![CDATA[<p><br /><br /><br />I was awfully amazed when someone sent these clips to me.<br /><br />These clip shows how a BristleBack / BeastMaster is capable of soloing the jungle neutral creeps (or so called, Juggling), and reach Level 6 by the 8min mark. In achieving this, they not only allow their team mates to solo an additional lane, additional gold is amassed overall team-wise.<br /><br />It&#39;s really an eye-opening new Strategy. </p><p>&nbsp;</p><p>Enjoy :)<br /><br /><br />(all clips are created by <span class="normalLabel"></span> 			  <a href="http://www.youtube.com/profile?user=raynee088" onclick="_hbLink(&#39;ChannelNameLink&#39;,&#39;Watch3ChannelVideos&#39;);">raynee088</a>. All credits go to him)<br /><br /><br /><br /><br /><br />   <object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,29,0" width="425" height="355"><param name="movie" value="http://www.youtube.com/v/4uAMvT4jgmU&amp;rel=1" /><param name="quality" value="high" /><param name="menu" value="false" /><param name="wmode" value="transparent" /><embed src="http://www.youtube.com/v/4uAMvT4jgmU&amp;rel=1" wmode="transparent" quality="high" menu="false" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="425" height="355"></embed></object>  <br /><br /><br /><br /><br /><br />    <object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,29,0" width="425" height="355"><param name="movie" value="http://www.youtube.com/v/7gECmka9G8s&amp;rel=1" /><param name="quality" value="high" /><param name="menu" value="false" /><param name="wmode" value="transparent" /><embed src="http://www.youtube.com/v/7gECmka9G8s&amp;rel=1" wmode="transparent" quality="high" menu="false" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="425" height="355"></embed></object><br /><br /><br /><br /><br /><br />  </p>]]></description>
<link><![CDATA[http://dota.textmalaysia.com/juggling-in-jungle.html]]></link>
<pubDate><![CDATA[Mon, 31 Dec 2007 17:12:00 +0800]]></pubDate>
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<title><![CDATA[dota: DotA Allstar 6.49b]]></title>
<description><![CDATA[<p>All source was taken from http://www.getdota.com</p><p>Get the latest map from [<a href="www.getdota.com">here</a>].&nbsp;</p><hr /><pre>6.49b Changelog<br />================<br />* Fixed a major bug related to Ogre Magi from last version<br />* Few other minor fixes<br />* Can only carry one Power Treads now<br />* Fixed the recoded Fissure to work properly with Aftershock<br /><br /><br /><br />6.49 Changelog<br />===============<br /><br />* Added a new recipe item (Armlet of Mordiggian)<br />* Added a new recipe item (Orchid Malevolence)<br />* Added a new recipe item (Shiva&#39;s Guard)<br />* Added a new base item (Javelin,139527)<br />* Remade Power Treads<br />* Changed Monkey King Bar recipe<br />* Remade Vladmir&#39;s Offering<br />* Reduced Ultimate Orb price by 50 gold<br />* Mystic Staff price from 2900 to 2700 gold<br />* Reduced movement speed bonus from Boots of Travel by 5<br />* Reduced Linken&#39;s Sphere recipe by 100 gold<br />* Changed the second secret shop model (to Goblin Shop) and the shop&#39;s carried items<br />* Bottle and Ring of Basilius no longer shift positions in your inventory when used<br />* Reduced Black King Bar cooldown from 100 to 85 seconds<br />* Increased Kelen&#39;s Dagger of Escape cooldown from 25 to 30 seconds<br />* Improved Bloodstone&#39;s charge regeneration rates<br />* Reduced mana cost on Hand of Midas<br />* Lowered mana cost on Helm of the Dominator<br />* Purchasing Bottle fills it to 2/3 instead of to maximum.<br />* Lowered Eaglehorn price from 3400 to 3300 gold<br />* Dagon&#39;s mana costs and cooldown now decreases per level<br />* Reduced mana cost on Nathrezim Buckler<br />* Euls and Guinsoo now share cooldown<br />* Lowered Gloves of Haste price from 610 to 550 gold<br />* Recoded Aghanim&#39;s Scepter. It can now be dropped, sold and disassembled. It also properly updates itself in deathmatch.<br />* Decreased Linken&#39;s Sphere cooldown from 60 to 40 seconds<br />* Reduced Hyperstone price from 2300 to 2100 gold<br /><br /><br />* Remade N&#39;aix<br />* Changed Crystal Maiden&#39;s Brilliance Aura to a global effect<br />* Increased Acid Spray duration by 4 seconds<br />* Undid previous Jugg armor buff and increased starting strength by 3 and movement speed from 290 to 295<br />* Removed the invulnerability period while Priestess of the Moon is leaping <br />* Lowered Puck&#39;s initial Intelligence and Intelligence Growth <br />* Lion&#39;s Mana Drain is now faster (same mana drain over 4 seconds instead of 5)<br />* Changed Dark Rift from channeling to cast delay and reduced mana cost<br />* Increased cooldown on Call of the Wild<br />* Increased Lich attack range from 500 to 550<br />* Increased Pit Lord&#39;s movement speed and starting Intelligence<br />* Improved cast and attack animation time on Broodmother<br />* Decreased cooldown on Death Coil from 15 to 11 seconds<br />* Rewrote Fissure to avoid Entangle and Impale based spell conflicts<br />* Improved Chen&#39;s movement speed by 5<br />* Reduced Bristleback&#39;s strength growth from 2.7 to 2.2<br />* Reduced Poof&#39;s cooldown and mana cost<br /><br /><br />* New loading screen art (kunkka.deviantart.com)<br />* Added player index flags to replays<br />* Fixed a typo with Reaper&#39;s Scythe<br />* Fixed some rare exploits with the Freeze Leaver system<br />* Improved Harbinger&#39;s story (Terrorblaze)<br />* New Spectre background story (-Jenova-)<br />* New Visage background story (Grujah)<br />* New Storm Spirit background story (Inferno[DK])<br />* New Ogre Magi background story (Digital Anomaly)<br />* New Alchemist background story (Inferno[DK])<br />* New Lion background story (vertigo12)<br />* New Centaur background story (-Jenova-)<br />* New Slardar background story (Inferno[DK])<br />* New Tinker background story (Grujah)<br />* New Rigwarl background story (Volcove)<br />* New Zeus background story (Inferno[DK])<br />* New Pudge background story (Inferno[DK])<br />* New Traxex background story (Volcove)<br />* New Vengeful Spirit background story (-Jenova-)<br />* New Mortred background story (Inferno[DK])<br />* Fixed various item tooltips<br /><br /></pre><br />]]></description>
<link><![CDATA[http://dota.textmalaysia.com/dota-allstar-6-49b.html]]></link>
<pubDate><![CDATA[Mon, 10 Dec 2007 21:41:00 +0800]]></pubDate>
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